Game/Media Analysis
Embracing the Demake (TAG, 2020)
Minecraft: A Scavenger Run on the TAG Server (TAG, 2020)
Hollow Knight and Metroidvania Genre Conventions (TAG, 2020)
Risk, Danger, Adventure, and the Affordances of Role-playing Gamebooks (Concordia, 2020)
Media Archaeology Probe: 2-XL Robot and Echo 2-XL (Concordia, 2020)
Beasts of Balance – Like Jenga, But With Chimeras (TAG, 2019)
The Charming Asymmetry of Root (TAG, 2019)
Balance and Momentum in Scythe (TAG, 2018)
Ephemeral Games and Ambiguous Rights (Pause Button, 2018)
Gloomhaven: Rip It Into Pieces (TAG, 2018)
Adventures in 8.5×11 (In Media Res, 2017)
Claim-Staking in Minecraft (TAG, 2018)
Interviews and Reflections
TAG Home Office Check-Ins (TAG, 2020)
TAG Profiles: Ryan Scheiding (TAG, 2020)
TAG Profiles: Enric Llagostera (TAG, 2019)
TAG Profiles: Rebecca Goodine (TAG, 2019)
DiGRA 2019 and “Touring” a Thesis (TAG, 2019)
TAG Profiles: Kalervo Sinervo (TAG, 2019)
Why A Research Blog? (TAG, 2019)
TAG Profiles: Andrei Zanescu (TAG, 2019)
TAG Profiles: Ida Toft (TAG, 2019)
Alt Text and Social Media (TAG, 2019)
TAG Profiles: Jess Marcotte (TAG, 2018)
TAG Profiles: Rebecca Waldie (TAG, 2018)
TAG Profiles: Jessie Marchessault (TAG, 2018)
TAG Profiles: Seyed M Tabatabaei (TAG, 2018)