
download (requires an emulator) | release notes (2017-06-12) | camp fangamer trailer
Unearthed is a currently-on-hiatus game project developed using CoilSnake and the EarthBound Super NES ROM. Despite being constructed within the framework of an existing game, it has an original narrative and features a new cast of characters, an all-new game world, and even a few novel game-play mechanics. The main aim of Unearthed is to produce an entertaining narrative experience within the fabric of a retro video game.
A lot of Unearthed‘s development has been driven by by nostalgia. Many of the narrative points and game-play mechanics in the game are inspired by 80s and 90s media. When I work on Unearthed, I often feel like I am writing a love letter to an era of games that has long passed. I hope the end result is both familiar and refreshing to those who play it.
Unearthed has been a labour of love for me for the past decade, and I often find myself returning to it between major projects. I’m not entirely sure when it will be done or if it will ever reach full completion as a ROM hack, but please enjoy the demo and let me know if you have any feedback on the game.
[…] map design for the Scrapyard area of Unearthed has been completed. The Scrapyard is a large cavern filled with an assortment of enemies, hazards […]
[…] map design for the Boding Sea area of Unearthed has been completed. The Boding Sea is massive underground ocean, and the unlikely home of a […]
[…] old blog, http://www.hyperbound.blogspot.com, will remain up but will no longer be updated. Instead, all Unearthed updates will be mentioned here as they happen. The game isn’t looking like it will be […]
[…] map design for the Augur Pass area of Unearthed is now completed. Augur Pass is a transitionary area, granting players access to The Creep from the […]
[…] map design for The Creep area of Unearthed has been completed! The Creep is an important area, acting as a crossroads and meeting place for […]
[…] map design of Mulch has been completed for Unearthed! Mulch is the first (and one of the only) true town zones in the game, with a large Grel […]
[…] map design of Slate has been completed for Unearthed! Slate is a small mining town that is mysterious vacant when the player arrives. Due to its […]
[…] of the biggest questions I get regarding Unearthed is “when will it be complete?”. I don’t like to give hard answers regarding the […]
[…] have added a new Unearthed primer (game outline) to the Unearthed section of the website. I shortened up the one that used to be there since it was mostly […]
I’d Just like to note that i can’t see the primer. It just shows a white box and an X in the corner. Help?!
That’s really odd. I’ll do a quick site diagnostic and will see if it’s something on my side. We just put the website up a couple weeks ago, and we’re still working out the kinks.
Yeah, same here. Just like Woot200, the only thing I see is a white box with a red X in the upper-left corner. Just like you would see if a webpage tried to load an unexisting picture, you know what I mean?
Anyways, great work!
Out of curiousity, what browser are you using to view the website?
I can’t wait for this game. I loved HB, and I’m sure this will be even better. Unearthed currently sits at the top of my ‘Most Anticipated Games’ list!
[…] Unearthed […]
[…] don’t want to miss. For example, I love Earthbound. I have been watching the development of a full length Earthbound hack which is, at this point, several years in the making. Updates are infrequent, nobody in my circle […]