This update is short, sweet. and animated: All the shops and vendors in the game are now working!
You may also notice that I updated the text windows, because, why not? I like having the speaker identified in a separate window, as it makes text formatting in the body text much simpler and cleaner. It also allows for more text before I have to put in a line break or refresh the window.
Up next? I’ll be scattering “presents” all over the game world, as well as adding some environmental sprites. I’ll keep you all posted!