I’ve reached a fairly significant milestone this week. All of the game’s items work now!
- Implemented (and tested) every single consumable item.
- Implemented (and tested) every single battle item.
- Created animations for applicable battle items (see above).
- Fixed a couple tiny item glitches.
Last week I mentioned that I was going to tackle things in this order: Items > Abilities > Enemies. Well, with items being complete, I guess I’m moving on to abilities!
Just to be clear: I’m actually already done configuring a lot in regards to abilities. Every move that Mitchell and ISAAC can use is complete, and so are any blue magic related attacks. In fact, all of the abilities technically work right now, they just need to be configured to say the proper flavour text. There is still a lot to do, I just want to emphasize that there is some groundwork in place already.