Unearthed Update: Patch Notes v2.3

Note a lot of big news this week. I’ve been mainly bug-testing items, and getting items to work in the ways they were planned to. Unglamorous, but very necessary!

items3Patch Notes

  • Tested (and corrected) attack values and stat boosts for all weapons.
  • Tested (and corrected) defense values and stat boosts for all armour.
  • Began testing and implementation of curative item abilities.

General Notes

Item bug-testing is slow, but pretty soon all the items in the game will be done and I’ll be able to move onto more interesting things. Items > Abilities > Enemies is the basic work-flow I’m aiming for.

I may start cutting back updates to once every two weeks, since there really isn’t a lot to show during this process. I also may bring back the Unearthed Almanac series, to show off interesting sections of the game’s world. It is a bit more interesting than the ordered lists that dominate posts such as this one.


Add Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

By Michael