An extension of last week’s endeavours, this week I put together some more multiple use items for Unearthed. My personal favourite is the Jar of Fireflies, a refillable item that allows Mitchell to release bugs that zap his enemies. Cool stuff!
Patch Notes
- Implemented Jar of Fireflies item. Zap opponents with angry insects!
- Implemented First Aid Kit item. Multiple use healing!
- Implemented Pack of Gum item. Cures basic status ailments!
- Laid frameworks for item help descriptions.
- Updated listing of every item in the game!
General Notes
Slow and steady progress seems to be the name of the game lately. I will continue the item/ability slog over the summer, and I hope to get to enemy creation in the fall. As more pieces fall into place, progress gets quicker, so I am optimistic about development!
If you’re a PK Hacker, you can check out a tutorial I made on the Starmen.net forums that outlines how to add multi-use items to your game. It is pretty straight forward, and includes some easy copy/paste code.
Rather than a tutorial about multipule use items, I still want a tutorial about implementing the Blue Magic system…
I should be able put together a tutorial over the next couple of weeks. It was a little more complicated to implement than the multi-use items, so the tutorial will have to be a bit more elaborate.
Also, my AC is broken and it hurts to have my computer running.
Is the tutorial done yet?
Still following your progress of this great piece of work! It is really going well!