Michael Iantorno PhD Candidate, Game Designer, and Writer

Unearthed Update: Patch Notes v1.1

Week two of Unearthed patch notes is here! Progress has been good this week, and I even have a video to show off to all of you. It showcases the new character abilities present in Unearthed through a quick tour of the menu screen(s).

Patch Notes: April 7th

  • Created abilities framework file (filler text, etc…).
  • Changed ISAAC to character #2.
  • Implemented ISAAC’s and Mitchell’s abilities on menu screen.
  • Completed character ability descriptions.
  • Fixed battle sprite for WISP (palette error).
  • Fixed some issues with label names.

General Notes

It is nice to have all of ISAAC’s and Mitchell’s abilities in place, even though I have not yet implemented the “blue magic” learning system for the former. My next step will be to create some dummy enemies so I can start testing individual abilities in combat, which will eventually lead to adding ability text (e.g. “The Starman edged closer!”).

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By Michael
Michael Iantorno PhD Candidate, Game Designer, and Writer