Michael Iantorno PhD Candidate, Game Designer, and Writer

Unearthed Update: August 12th (This Game is Weird)

It has been pointed out to me that a lot of the enemies in Unearthed are really weird. Floating frogs, animated toasters, gelatinous cubes… it is quite the menagerie. I wish I could say that things are going to be a bit more grounded and realistic this week, but we’re going completely in the other direction.

First up is the 100% complete Radioactive Shambler. He’s a big boy, with the strength of a titan and some arm-mounted artillery. He was also quite a bit of a pain to make, so I hope the final product looks good.

radioactiveshambler

This next one is a re-colour of EarthBound’s Runaway Dog, to change it to the much more dangerous Frenzied Wolf. I especially like how he has icky open sores. I didn’t animate him because Y’ALL KNOW WHAT A DOG MOVES LIKE.

frenziedwolf

I’m not sure if I’m quite done with these guys, but here are some sprites for the various Elemental Drones found in the later stages of the game.

firedroneicedronethunderdrone

The last sprite for this week is an optional end-game boss (well, actually BOSSES). They’re called Guardian Diggers and are heavily inspired by their namesakes from EarthBound. They are somewhat mechanized though, and quite a bit more dangerous.

guardiandigger

We’re getting closer and closer to 100% sprite completion! I’ll be updating both here and on my Twitter, so keep checking back for more spriting goodness.

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By Michael
Michael Iantorno PhD Candidate, Game Designer, and Writer