Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagzelda

Generate Randomized Game: The Ambivalences of Online ROM-Patching Applications

This is a conference paper presented at the 2019 Symposium Histoire du Jeu  (Game Histories Conference) in Montreal, Quebec, Canada.   Iantorno, Michael. “Generate Randomized Game: The Ambivalences of Online ROM-Patching Applications.” Game History Symposium, 17-19 Nov. 2019, Stationnement Grand Quai, Montreal, QC. This presentation is titled Generate Randomized Game:...

Motion Blur: Skyward Sword Impressions

Recently I was able to sit down with few friends and try the new Zelda game on for size. I didn’t play for long enough to justify writing a full review, but I have to say my initial impressions of the game were less than favourable. Skyward Sword has all the trappings of a premium Zelda title – bright graphics, catchy tunes, and labyrinthine dungeons – but I felt the whole experience was bogged...

Michael Iantorno PhD Candidate, Game Designer, and Writer