Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagyear in review

2011 in Review, Part 3: Bastion

A special holiday feature, continued from part 1 and part 2. Bastion is exceptional. That’s all there really is to say about it. If I were to buckle down and try to pick a game of the year, each would come with a caveat. Portal 2 was too iterative of the original. Skyrim’s combat was a bit bland. Deus Ex had lousy boss fights. While none of these faults stop these titles from excelling, they...

2011 in Review, Part 1: Terraria

I’m not a fan of ranking games. I think that numerical ratings have become a completely worthless indicator of a game’s value, a viewpoint brilliantly articulated by the folks over at Extra Credits. It’s why none of my reviews ever have numbers next to them. Keeping this in mind, the list I’m about to present is not a manifesto of which games I think are the best of the past year. I’m sure...

Michael Iantorno PhD Candidate, Game Designer, and Writer