Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagrules

The Elephant in the Room: Feat Taxes in Pathfinder (Second Printing)

Earlier in the year, my brother and I published an updated and expanded version of our Pathfinder feat tree. Entitled The Elephant in the Room: Feat Taxes in Pathfinder, the document featured a re-imagined version of the entire feat section found in the Pathfinder Roleplaying Game Core Rulebook. We had hoped to create an expansive resource for fans of the original blog post. However, the document...

dMetric Tangent: Point Based Combat

Website regulars have probably already taken note of the fact that I’ve annihilated the old dMetric section of the website. This was for various reasons; the most obvious one being that we haven’t touched the game outline for nearly a year. Sometimes my thoughts still wander to the game though, and last weekend I sat down and attempted to devise a simplified combat system for the...

Stay Classy

One of the central decisions we faced when developing dMetric was picking between class and skill based character advancement. As detailed in the primer, we eventually resolved to use classes – a choice that initially felt odd. Not only have classes fallen somewhat out of favour in the current independent game design zeitgeist, but when we initially set out to design dMetric we were adverse to...

Michael Iantorno PhD Candidate, Game Designer, and Writer