Michael Iantorno PhD Candidate, Game Designer, and Writer

TagPen and Paper

HyperBound on Twitch (October 14th)

Just a heads up to all you hacking junkies out there: HyperBound was featured as part of Starmen.net’s Hacktoberfest last Tuesday. Why the late update? Well, originally the game was suppose to be played live on Twitch on Thursday, October 16th @ 8:00pm, but it was bumped up two days at the very last moment due to some logistical issues. You can still check out the archived broadcast...

HyperBound: Play Online

Hey everyone! In lieu of an Unearthed update this week, I just have a bit news regarding HyperBound, the game hack I made waaaaay back in 2007. Apparently the folks at Vizzed have made a version of the game that is playable in your browser. You can check it out at the link listed below: Play HyperBound Online   You will need to install the Vizzed RGR plugin to make things work, but it does...

State of the World 2013

Brief Overview Some things happened, but not as quickly as I would have liked. Better Overview 2013 was an odd but productive year for the website, Unearthed, and myself. I had some grand ideas for Unearthed when the year began, including aspirations for a playable demo to be release by the summertime. Obviously that didn’t pan out the way I wanted it too… but perhaps it worked out...

Have you played HyperBound?

I was skimming through my YouTube the other day and noticed that my “HyperBound Review” video was closing in on 10,000 views. It seems that a lot of people have shown an interest in the game over the last couple of years! But what, you may ask, is HyperBound? HyperBound was a part of my thesis project at Ryerson University back when I was a 4th year new media student with game-making...

Michael Iantorno PhD Candidate, Game Designer, and Writer