Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagnintendo

Mod Guide: New-Style SNES RGB Bypass Amplifier

This summer, as part of our activities with the Residual Media Depot, Alex Custodio and I are modding several videogame consoles while closely documenting our work. The goal of this project is to create a series of succinct, approachable modding guides that detail the tools and techniques needed for hardware modding. New-Style SNES RGB Bypass Amplifier A common way to send video from a Super...

A Trio of Game Boy Workshops

This past summer, I had the privilege of working with Alex Custodio and lee wilkins on a trio of Game Boy workshops, leading up to our Solar Game (Boy) Jam on August 26th.  The work was completed as part of the Milieux Solar Media Project, which explores the affordances of solar energy for digital communication systems. The three workshops invited guests to tinker with different aspects of the...

ROMchip – See You Next Mission: An Analysis of the Super Metroid VARIA Randomizer

I’m excited to announce that my journal article See You Next Mission: An Analysis of the Super Metroid VARIA Randomizer has just been published in ROMchip. I have long been fascinated with videogame randomizers, and this piece conducts an in-depth analysis of the popular VARIA Super Metroid randomizer – an online application that  remixes the game. “In order to play games in new...

A Letter from Nintendo

There are major milestones common to every boy’s childhood. Learning how to ride a bike. Finding out Santa Claus isn’t real. Kissing a girl for the first time. For those of us who spent our cherubic years playing video games, one additional milestone belongs on this itinerary: writing a letter to Nintendo. Nintendo practically raised me. I dragged my Super Mario backpack everywhere with me when I...

Michael Iantorno PhD Candidate, Game Designer, and Writer