This is the third part of the Art of Warcraft series. You can view parts one and two by clicking here and here It seems nearly impossible that the video game juggernaut Blizzard was once a small, upstart company. With over four thousand employees working on only a handful of titles, their production process seems exactly the opposite of what is associated with the current indie revolution. Every...
June 17, 2012
The Art of Warcraft: Part III
17June