I’ve reached a fairly significant milestone this week. All of the game’s items work now! Patch Notes Implemented (and tested) every single consumable item. Implemented (and tested) every single battle item. Created animations for applicable battle items (see above). Fixed a couple tiny item glitches. General Notes Last week I mentioned that I was going to tackle things in this order:...
Unearthed Update: Patch Notes v2.3
Note a lot of big news this week. I’ve been mainly bug-testing items, and getting items to work in the ways they were planned to. Unglamorous, but very necessary! Patch Notes Tested (and corrected) attack values and stat boosts for all weapons. Tested (and corrected) defense values and stat boosts for all armour. Began testing and implementation of curative item abilities. General Notes...
Unearthed Update: Patch Notes v2.2
Small update this week! I actually got quite a lot of work done, but it was just a lot of the same thing and therefore isn’t very exciting to talk about. Patch Notes Completed help text descriptions for every single item in the game. Modified some item properties for game balance reasons. General Notes So, as seen above, we’re getting deep into the “writing stuff” portion...
Unearthed Update: Patch Notes v2.1
Sorry for the lack of update last week! I got a little caught up with some extra-curricular activities, but I’m back on track now. I’ve been hard at work too, implementing weapons and armour into the game. Patch Notes Implemented all weapons and armour into the game. Completed help descriptions for the aforementioned weapons and armour. Re-balanced some item functionality. General...
Unearthed Update: Patch Notes v1.7
I’m back from vacation, and I’ve restarted my epic quest to complete Unearthed. Most of this week was spent re-integrating items and creating frameworks for description text. Fun! Patch Notes Created frameworks for item description text. Re-integrated items into Unearthed, with about 95% of them being functional at this time. Updated some items to account for name length and new...
Unearthed Update: Item Implementation
Work continues on Unearthed! I have been slowly integrating items into the game (all 150 of them) using EarthBound’s wacky and confusing item formatting codes. It is slow work but progress is steady. Luckily, I was very organized while putting together the game outline so finding data is relatively easy. I’ll keep posting incremental progress updates on my Twitter, but I may not be as...
Unearthed Update: August 27th (Walls of Text)
I’ve been doing mostly organizational/writing work over the last couple weeks (necessary but not too exciting), and I thought now would be a good time to share my work-in progress. I put up a bunch of documents on Google Docs for the world to see, so feel free to take a look at them! Updated Asset List (now in PDF format) PDF Link (bad quality, working on it) Unearthed Item/Equipment...