Tagimplementation

Unearthed Update: November 6th (Overworld Sprites Done!)

Sorry about the late update this week, but I thought I’d finish up this phase of production before commenting upon it. Over the last ten days I’ve managed to implement every overworld sprite in the game. That includes graphics for all enemies, PCs, NPCs, and environmental objects located in the game. It was a ton of work! I also ended up redesigning or augmenting certain sprite...

Unearthed Update: October 21st (Sprite Conversion III)

I’m not dead! I was just sick for about a week and a half, which really put a hamper on game progress and blog updates. I’m right back into the swing of things though, and I’m aiming to have all the game’s sprites implemented within the next couple of weeks. Getting sprites into the ROM is pretty easy! Well, finicky and repetitive I suppose, but there isn’t a whole...