Taghistory of games

Coded Canons: Videogame Alteration Practices and Negotiating Authenticity

This is a conference paper presented at the 2020 History of Games Conference. Iantorno, Michael. “Coded Canons: Videogame Alteration Practices and Negotiating Authenticity.” History of Games Conference, 21-24 October 2020, Jagiellonian University, Krakow, Poland. Held online due to COVID-19 pandemic. Hello, my name is Michael and I am a PhD student in Concordia University’s Communication program...