Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagherbalism

Herbalism in Unearthed

As a general rule, I have tried to prevent collect-a-thon gameplay mechanics from creeping into Unearthed. The concept of running across a game world in search of numerous macguffins never really appealed to me, even in games where it has been implemented fairly well (i.e. The Ocarina of Time). That being said, I did want to include some sort of side-mission for Unearthed; one that rewarded...

Michael Iantorno PhD Candidate, Game Designer, and Writer