Taggame outline

Unearthed Update: September 16 (Game Outline Updated)

I spent a good chunk of the weekend in the Toronto Reference Library working on the full game outline for Unearthed. Although it was essentially completed almost a year ago, Messianic and myself had updated a lot of the enemy encounters  in the game and I had to append the outline to reflect those changes. I just finished updating the document a moment ago, so I will be moving on to the next...

Unearthed Update: April 2012

Hello all! I just have a quick little update for you all before I engage in a two week leave of absence. I have completed the first round of Full Game Outline editing for Unearthed, meaning that all 110 pages of the document are complete and now in Radiostorm’s hands. Over the next 2-4 weeks, he’s going to be using his mastery of the English language to polish and enhance the document...

Unearthed Update: March 2012

Last week I mentioned to you all that there was a moderately important Unearthed update coming down the pipes sometime soon. I know you’ve all been eagerly awaiting this news, so I’ll just spit it out: the first draft of the full game outline is now complete! Don’t know what the heck I’m talking about? Well, hop into your way back machine and recall this informational post...

Unearthed Update: January 2012

Hi ho all of you people out there in internet land. Things have been fairly quiet on the game development front lately, so I thought would toss up a post letting you all know what is going on with Unearthed. Basically, I’ve finished 99% of the map editing for Unearthed. All that remains to do is some final editing to make areas fit together properly, and some basic troubleshooting stuff...