Tagelephant in the room

So We Printed Our Game Book

Last week, I finally picked up the first print run for The Elephant in the Room: Feat Taxes in Pathfinder. Printed by RapidoBooks in Montreal, and designed to mimic the Dungeons and Dragons splat-books of the 1990s, each book is 40 pages long and features all of the rules presented in our online document. Why a print run? My brother and I undertook this little book-making endeavour as both a...

The Elephant in the Room: Feat Taxes in Pathfinder (Third Printing)

The Elephant in the Room v3.0 (Download) In 2018, my brother and I published a PDF version of our Pathfinder feat tree, designed to encapsulate and expand upon the modifications suggested in our original blog post. Entitled The Elephant in the Room: Feat Taxes in Pathfinder, the document features a re-imagined version of the entire feat section found in the Pathfinder Roleplaying Game Core...

Interview with The Loot Bag

I recently was featured in the Bag of Loot podcast, The Game Maker’s Guide, where I spoke about a few of my Pathfinder game projects (all of which were co-developed with my brother Mathew). You can listen to the whole thing on YouTube!

The two projects I talked about about are available (for free) on this website and at Mammoth Island Games:

The Elephant in the Room: Feat Taxes in Pathfinder (Second Printing)

Earlier in the year, my brother and I published an updated and expanded version of our Pathfinder feat tree. Entitled The Elephant in the Room: Feat Taxes in Pathfinder, the document featured a re-imagined version of the entire feat section found in the Pathfinder Roleplaying Game Core Rulebook. We had hoped to create an expansive resource for fans of the original blog post. However, the document...

The Elephant in the Room: Feat Taxes in Pathfinder (Full Rules Document)

In September of 2012, my brother and I released a blog post discussing the issue of feat taxes in the Pathfinder Roleplaying Game. Although the post was intended to be a one-off thought experiment based on our experiences building characters for organized play, it gained an inexplicable amount of traction on Reddit, Facebook, and the official Paizo forums. It is responsible for 90% of the traffic...