Michael Iantorno PhD Candidate, Game Designer, and Writer

Tagearthbound hack

Unearthed Demo: One Month Retrospective

Last month, I made the decision to release a demo of Unearthed. Although Unearthed may seem like a innocuous little game project, it did pose some moral and legal concerns. Should I worry about receiving a cease and desist from Nintendo? Is it okay to post an IPS patch or ROM online? Would it be better to release nothing until the entire project is complete? Obviously, I decided to go forward...

Unearthed (EarthBound Hack) Demo Release

Unearthed Demo (vCS108) (requires a SNES Emulator) After many years of development, I’m happy to announce the release of a public demo of Unearthed. Covering the first few areas of the game, it features between 1-2 hours of gameplay. Many thanks go out to all the folks in the PK Hack community for helping out with the project, and to my brother for writing most of the game’s dialogue. Note:...

Unearthed Update: Music (Almost) Fully Implemented

I have an exciting update for you all! Over the last year or so I’ve been collecting musical submissions from the community over at Starmen.net, and I’ve finally gotten around to implementing the tracks into the game. With over twenty new pieces of music now embedded into the game’s world, Unearthed is starting to sound preeeeeetty goooood. Here are a few of my favourite tracks...

HyperBound featured in Rise of the Video Game Zinesters

I’m not usually one to toot my own horn, but I thought I’d share this little tidbit of news with all of you. In March 2012, Anna Anthropy released her book Rise of the Video Game Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form and my hack project HyperBound was given a three page write-up! This...

Unearthed: Community Development Open

Well, this certainly has been a long time coming! I’ve finally gotten to the point of Unearthed development where I feel comfortable enough to open it up to the community. This means I’ll be accepting help from outside sources! I’m looking for people to assist with spriting, text editing and ASM hacking; stuff that I’m not tremendously good at (at least not yet). Even if I...

Michael Iantorno PhD Candidate, Game Designer, and Writer