Tagdebug

Unearthed Update: September 17 (Mitchell and the Debug Room)

Sorry for the lack of Unearthed updates lately! It has been a busy couple of weeks for me, compounded by the fact that I’m learning two entirely new toolsets (Coil Snake and CCScript). I finally managed to get some preliminary work done though, and I’m going to show it off to all of you internet peeps. First up, Mitchell’s character sprites are 90% complete! Here is our unlikely...