Dungeons and Dragons had just about as awkward an adolescence as its legion of fans did. In the 1980s, the budding roleplaying game was tangentially linked to a handful of high profile teenage suicides. Fueled by spur-of-the-moment hysteria, pocketed movements arose across the country to ban Dungeons and Dragons, claiming that the game taught witchcraft, satanism, homosexuality, necromancy...