What would a retro game be without broken bridge scenarios? It seems like every SNES RPG contained arbitrary obstacles that prevented a player from advancing before reach certain plot, and Unearthed will be no different. There are about half a dozen of these scenarios as the game progresses (not TOO many considering the length of the game), and below I have displayed some of the sprite work I...
January 20, 2013
Unearthed Update: January 21st (Broken Bridges)
20January