Michael Iantorno PhD Candidate, Game Designer, and Writer

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The Art of Warcraft: Part I

It seems nearly impossible that the video game juggernaut Blizzard was once a small, upstart company. With over four thousand employees working on only a handful of titles, their production process seems exactly the opposite of what is associated with the current indie revolution. Every game they make is reviewed and polished by countless individuals, resulting in insanely polished and...

Michael Iantorno PhD Candidate, Game Designer, and Writer