Michael Iantorno PhD Candidate, Game Designer, and Writer

Tag2011

2011 in Review, Part 3: Bastion

A special holiday feature, continued from part 1 and part 2. Bastion is exceptional. That’s all there really is to say about it. If I were to buckle down and try to pick a game of the year, each would come with a caveat. Portal 2 was too iterative of the original. Skyrim’s combat was a bit bland. Deus Ex had lousy boss fights. While none of these faults stop these titles from excelling, they...

2011 in Review, Part 2: Team Fortress 2

A special holiday feature, continued from part 1. I’m a longstanding fan of Team Fortress 2. Out of all the current first person shooters, it’s the one most accommodating to casual players. The obvious class roles make it easy to jump into the fray and feel useful, and brutal first person shooter mainstays such as sniping and instant kills are toned down substantially. It’s also on my list of top...

Michael Iantorno PhD Candidate, Game Designer, and Writer