Michael Iantorno PhD Candidate, Game Designer, and Writer

State of The World 2012

cube

Brief overview

A bunch of stuff happened this year.

Better overview

A whole bunch of interesting things happened this year, and I’m going to tell you ALL ABOUT THEM.

Radiostorm and I collaborated on a new blog design, which actually looks pretty spiffy. Gone are the patchwork layouts of days past! We also re-organized some content and got rid of a couple projects that were either treading water or failing outright. Perhaps dMetric and the podcast will return one day, but not without major format changes.

Unearthed made some good progress this year, although most of it was behind the scenes stuff. I must’ve written 200 pages of game documentation. That’s more than I wrote during my entire undergrad! Throughout the winter and into 2013 I will be continuing game development work, and I hope to get a demo done in time for next summer.

You may have noticed that the blog has seen an influx of game reviews and Pathfinder articles this year, and expect that trend to continue. Those are two areas in which RS and myself are both very interested in, so writing articles about them is a pleasure. They also happen to boost the blog’s traffic immensely, and that’s always a good thing too!

nintendo christmas

As for next year… I have a couple new projects in mind including a revamp of an old favourite of mine. There will be scant updates over the next couple weeks due to the holidays, but expect normal programming to resume around New Years. Happy holidays!

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By Michael
Michael Iantorno PhD Candidate, Game Designer, and Writer