I (once again) broke a promise I made to myself: that I would not do anymore tileset editing for Unearthed! I was working with the sewers tileset while scoping out possibilities for the game’s final dungeon, and quickly realized that the palette was much too bright. To white to invoke a “deep underground” sort of feeling, and too bright to create the ominous atmosphere I desired.
I delved once again into the palette editors found within PK Hack and did my best to create a more intimidating sewer spelunking experience. It actually was a pretty easy change; I simply used a browner array of colours, similar to what is used in the many cave sections of the game. The result is a older, rustier and more dangerous looking tileset!
I hope you all like it too! And I promise that I’ll never, ever mess with another palette or tileset again…. hopefully.