Michael Iantorno PhD Candidate, Game Designer, and Writer


Sanctuaries are areas Mitchell can find at various locations in the Underworld. They are a welcome reprieve from the trials and hardships he encounters during his adventure.

Each Sanctuary location is almost exactly the same in appearance, with subtle differences to their terrain and layout. They are meant to be easily recognizable – a familiar and comforting sight, tucked away in the middle of dangerous areas.

Stay tuned in to the blog this week. I’ll likely be posting some progress on the Scrapyard maps, and maybe some more random game news.


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  • No updates in two months make this reader sad :'(

    What you've done so far has looked fantastic, I'm really looking forward to getting my hands on this project to play. Just thought I'd let you know that there are fans out here, even if we don't frequently comment.

    • Hey Andy, I like the input but I don’t think I’ll be adding music from other games to the hack. I think if I am going to swap in music, it will be original tracks.

By Michael
Michael Iantorno PhD Candidate, Game Designer, and Writer