Iantorno, Michael. “See You Next Mission: An Analysis of the Super Metroid VARIA Randomizer.” ROMchip, vol. 3, no. 2, 2021. https://romchip.org/index.php/romchip-journal/article/view/116.
Iantorno, Michael, et al. “All in a Day’s Work: Working-Class Heroes as Videogame Protagonists.” Class in/and the Media, special issue of Nordicom Review 42 (2021), pp. 88-110. DOI: https://doi.org/10.2478/nor-2021-0028
Iantorno, Michael. “Book Review of Coding Democracy: How Hackers Are Disrupting Power, Surveillance, and Authoritarianism.” New Media & Society, March 2021. DOI: https://doi-org.lib-ezproxy.concordia.ca/10.1177/1461444821999815
Iantorno, Michael. 2020. “GameSound, Quantitative Games Analysis, and the Digital Humanities.” Digital Studies/Le champ numérique 10(1): 2, pp. 1–17. DOI: https://doi.org/10.16995/dscn.
Wershler, Darren, et al. “The Materiality of Exclusion: Historical Videogame Console Box Art and the White Heteronormative Imaginary.” Symposium Histoire du Jeu, 28 Sept – 1 Oct 2021, Université de Montréal.
Iantorno, Michael and Consalvo, Mia. “Who You Decide to Become: Meritocracy, Class, and Race in Videogame Character Creators.” International Conference on Games and Narrative, 11-16 June 2021, University of Waterloo, ON.
Iantorno, Michael. “Double Bootlegs: Reproduction Cartridges of Videogame Hacks.” Canadian Game Studies Association Conference, 31 May – 4 June 2021, University of Alberta.
Iantorno, Michael. “Coded Canons: Videogame Alteration Practices and Negotiating Canon.” History of Games Conference, 21-24 October 2020, Jagiellonian University, Krakow, Poland.
Iantorno, Michael. “Generate Randomized Game: The Ambivalences of Online ROM-Patching Applications.” Game History Symposium, 17-19 Nov. 2019, Stationnement Grand Quai, Montreal, QC.
Iantorno, Michael. “Fans of the Game: Love for the Code.” Fan Studies Network North America Conference, 26 Oct. 2019, DePaul University, Chicago, IL.
Iantorno, Michael. “ROM Hacks, Randomizers, and Retro Games: Challenging Copyright and Remixing Zelda.” Digital Games Research Association Conference, 8 Aug. 2019, Ritsumeikan University, Kyoto, Japan.
Iantorno, Michael. “Randomize, Replay, Repeat: Fan Tactics and Sharing Videogames Online.” Canadian Game Studies Association Conference at Congress of the Humanities and Social Sciences, 6 June 2019, University of British Columbia, Vancouver, BC.
Iantorno, Michael. “Tips for Circumventing the Law! Developing Research on Illicit Topics.” Performing Justice, 3 May 2019, Concordia University, Montreal, QC.
Iantorno, Michael and Mony, Melissa. “GameSound – A Ludomusicological Database Prototype.” Congress of the Humanities and Social Sciences, 25 May 2018, University of Regina, SK. Digital Demonstration and Poster Presentation.
Iantorno, Michael and Mony, Melissa. “GameSound – A Ludomusicological Database Prototype.” McGill Music Graduate Symposium, 23 Mar. 2018, McGill University, Montreal, QC. Poster Presentation.
Iantorno, Michael. Sub-Versions: Investigating Videogame Hacking Practices and Subcultures. 2019. Concordia University, Master’s thesis.