Michael Iantorno PhD Candidate, Game Designer, and Writer

Random Thoughts: November 29th

With each and every day I slowly draw closer to completing the world construction phase for Unearthed. The next post I make will likely showcase the penultimate area of the final dungeon, after which we’ll be entering a bit of a gray area of development. I’ll be putting together a “state of the union” address for sometime next week, where I will outline the next stages of production. In the meantime, enjoy some inane bantering from a tired ol’ retronaut.

Paizo – the fine folks who develop the PnP game Pathfinder – recently announced on their bliggity blog that they will be developing a MMORPG in conjunction with Goblinworks studios.

This seems like a rather unusual step for Paizo to be taking. From a business perspective MMORPGS are a bit a of a crapshoot, and I don’t feel like Pathfinder has wide enough brand appeal to attract a large and loyal fanbase. Bigger franchises such as Lord of the Rings and Dungeons and Dragons have struggled mightily to establish themselves in the online world, so why would a smaller name such as Pathfinder succeed where they have failed? I guess we’ll have to wait to see how things unfold down the line.

I know that I’ve plugged Gang Garrison on the blog a couple times already, but I would like to take another moment to heap praises on the game’s designers. They’ve truly outdone themselves in recent updates, adding new maps and re-jigging the classes just enough to keep the play experience super fresh.

My favourite new(ish) feature? Firebugs can now send their flames flying across the screen with a well time compression blast. This added a much needed ranged threat for the class, which allows them to slow cook their enemies while taking cover or strafing. Please, take the time to download this game. It’s totally free so you don’t have any excuses not to!

And on a final note: Is it just me or has WoW become a terrible parody of itself and of internet culture in general?


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By Michael
Michael Iantorno PhD Candidate, Game Designer, and Writer