In the past week or so, I have been working with michael_cayer on a project involving a sort of “blue mage” learning system for EarthBound. This would allow for characters to learn abilities by experiencing them firsthand in combat. Michael_cayer fused together some of my ideas with some previous hacking he had done, and this is the result:
As you can see, character 2 now learns abilities through event flags! The first ability is learned when opening a present, while the second is triggered by an enemy attack. The flavor text isn’t really polished at the moment (non-existent for the first learned ability), but the mechanics are fully functional. This has a lot of exciting possibilities!
Thanks go out to michael_cayer for putting this whole thing together for me in ASM. I will do a technical analysis of the whole process on the Starmen.net forums in the near future, for any hackers out there who are interested in duplicating the effect.