CategoryVideo Games

Coded Canons: Videogame Alteration Practices and Negotiating Authenticity

This is a conference paper presented at the 2020 History of Games Conference. Iantorno, Michael. “Coded Canons: Videogame Alteration Practices and Negotiating Authenticity.” History of Games Conference, 21-24 October 2020, Jagiellonian University, Krakow, Poland. Held online due to COVID-19 pandemic. Hello, my name is Michael and I am a PhD student in Concordia University’s Communication program...

Sub-Versions: Investigating Videogame Hacking Practices and Subcultures

My master’s thesis, Sub-Versions: Investigating Videogame Hacking Practices and Subcultures, has now been released through the Spectrum Research Depository. Written between 2018 and 2019 under the supervision of Dr Matt Soar, Sub-Versions was completed as part of my MA in Media Studies at Concordia University. The abstract, citation, and full link can be found below. I’ve also written...

GameSound, Quantitative Games Analysis, and the Digital Humanities

GameSound has been published in the latest issue of Digital Studies/Le champ numérique! The article is a review of GameSound’s development as a digital humanities project and is entitled GameSound, Quantitative Games Analysis, and the Digital Humanities. The abstract and citation can be found below. I’ve also written about GameSound’s development in a recent blog post for TAG, and you...

GB Studio Workshop @ TAG

I will be co-hosting a GB Studio workshop with Alex Custodio from the Residual Media Depot on Tuesday February 4 from 4:30-6:30pm at TAG Lab. GB Studio is a very cool (very free) drag-and-drop game creation tool that lets you export your games online or as Game Boy ROM files. This workshop is very much inspired by work that both Alex and I completed last year as part of Mia Consalvo’s Games...

Generate Randomized Game: The Ambivalences of Online ROM-Patching Applications

This is a conference paper presented at the 2019 Symposium Histoire du Jeu  (Game Histories Conference) in Montreal, Quebec, Canada.   Iantorno, Michael. “Generate Randomized Game: The Ambivalences of Online ROM-Patching Applications.” Game History Symposium, 17-19 Nov. 2019, Stationnement Grand Quai, Montreal, QC. This presentation is titled Generate Randomized Game:...