Michael Iantorno PhD Candidate, Game Designer, and Writer

CategoryHearth and Blade

Yavmir Map Reconstruction: Complete

It has taken a few months of on-and-off work, but I’ve finally finished the terrain reconstruction for the new map of Yavmir. As mentioned in a few earlier posts, the goal of this project was to replace the old Yavmir map, which was no longer accurate and rather bland in style. You can check out a PNG of the map below. Add New   What’s next for Yavmir? Well, Matt and I are...

Vector Map Pack: Trees

Way back in March I posted a delightful little .eps file that included some vector mountains that I had been using for my reconstruction of the Yavmir map. Today, I present to you another useful tool for prospective map-makers: an .eps file that includes some tree vectors for use in map projects. I just finalized these designs yesterday, and you can see a quick forest that I plotted out in the...

Yavmir Map Reconstruction: Mountains

As I mentioned last month on the blog, I’ve been investing some time into reconstructing the venerable Yavmir map that Matt and. I’m not much in the ways of “drawing things,” so a great deal of the work has been designing vectors that let me construct maps using Illustrator and Photoshop. It’s been a fun (big) little project, and I just finished a milestone by...

Vector Map Pack: Mountains

A great deal of my downtime lately has been dedicated to map-making. Nothing too complicated or mind-blowing: I’ve basically just been tinkering away at an overhaul of the original Yavmir map I posted last year. In an effort to simplify the entire map-making experience, I decided it was time make a set of vector mountains that I could use to piece together ranges. I’m not much of an...

Yavmir Bestiary: Nivkhi

The Yavmir Bestiary is an ongoing project, where Michael and Radiostorm brainstorm ideas for a slavic-themed fantasy setting. More information can be found at the WoR Wiki. Nivkhi – often referred to as great bears or behemoths – are gigantic bears that sparsely populate Pomekh and other corners of Yavmir. Weighing upwards of 2000 pounds and standing nearly 12 feet when upright...

Yavmir Almanac: Lineages

Yavmir is an ongoing project, where Michael and Radiostorm work together to build a slavic-themed fantasy setting. More information can be found at the WoR Wiki. Continuing on the same thread as last week’s update, today I have posted some more character creation rules for Yavmir. With the monstrous races out of the way, we move along to a familiar group of creatures: Humans.  Numerous and...

Yavmir Almanac: Monstrous PCs

Yavmir is an ongoing project, where Michael and Radiostorm work together to build a slavic-themed fantasy setting. More information can be found at the WoR Wiki. RS and I have been working together on Yavmir for quite a while now, and we thought it was about time to get into the nitty-gritty of some of the rules. One of the first things we wanted to take a shot at was PC races, as they are...

Yavmir Bestiary: Zhelezo Zhuk

The Yavmir Bestiary is an ongoing project, where Michael and Radiostorm brainstorm ideas for a slavic-themed fantasy setting. More information can be found at the WoR Wiki. Zhelezo Zhuk – meaning “iron beetle” and commonly referred to as Zhuk – are giant insects found throughout Vori and the southern areas of The Old Kingdom. Standing over 10 feet tall, 30 ft long, and...

Michael Iantorno PhD Candidate, Game Designer, and Writer