AuthorMichael

Class and Games Writing Catch-up

It’s been a while, so I took some time this week to update the research and writing sections of my website. Although my overall pace has slowed a bit this year due to obvious reasons, I have been slowly pumping out work for the ongoing Class and Games research project I’m part of alongside a number of cool and talented people. I already posted about All in a Day’s Work: Working-Class...

Double Bootlegs: Reproduction Cartridges of Videogame Hacks

This is a conference paper presented at the 2021 Canadian Game Studies Association Conference. Iantorno, Michael. “Double Bootlegs: Reproduction Cartridges of Videogame Hacks.” Canadian Game Studies Association Conference, 31 May – 4 June 2021, University of Alberta, Canada. Held online due to COVID-19 pandemic. Hello, my name is Michael and I am a PhD student in Concordia University’s...

So We Printed Our Game Book

Last week, I finally picked up the first print run for The Elephant in the Room: Feat Taxes in Pathfinder. Printed by RapidoBooks in Montreal, and designed to mimic the Dungeons and Dragons splat-books of the 1990s, each book is 40 pages long and features all of the rules presented in our online document. Why a print run? My brother and I undertook this little book-making endeavour as both a...

The Elephant in the Room: Feat Taxes in Pathfinder (Third Printing)

The Elephant in the Room v3.0 (Download) In 2018, my brother and I published a PDF version of our Pathfinder feat tree, designed to encapsulate and expand upon the modifications suggested in our original blog post. Entitled The Elephant in the Room: Feat Taxes in Pathfinder, the document features a re-imagined version of the entire feat section found in the Pathfinder Roleplaying Game Core...

Super Mario: Clouds Released!

Ever since I first started talking about videogame hacking – back during my undergraduate degree at Ryerson University – the first question folks have asked me about my practice is invariably “have you played Super Mario Clouds?” Super Mario Clouds is, of course, Cory Arcangel’s famous art installation, which ostensibly strips away every single element from the NES...