Dr Michael Iantorno is an incoming Assistant Professor of Creative and Cultural Industries at University College Dublin. He is curious about the social, technological, and business structures that shape videogame history and creative industry labour.
In his historical research—including his dissertation Afterlives of the SNES/SFC—he explores how user-driven hacking, preservation, and business activities restore and iterate upon outmoded videogames. As the lead researcher on industry projects funded by Ontario Creates, the Canada Media Fund, and Mitacs, he investigates the role of worker co-operatives, unions, game jams, and incubators in fostering game development practices. In his spare time, he creates experimental digital and pen-and-paper games independently and one half of Mammoth Island.
Michael can be reached for press and business inquiries (or just a friendly hello) via email: michael.iantorno@gmail.com.
Recent Work
![]() | Old Games Zine 2026 Zine on Itch.io (2026) |
![]() | Satellite Archaeologies Journal article for Critical Studies in Media Communication (2025) |
![]() | Endless Winters Videogame Hack on Itch.io (2025) |
![]() | What's Next, Jammer? Interactive Resource for Game Arts International Network (2025) |
| That’s My Jam: Understanding The Value of Game Jams White paper for Game Arts International Network (2025) |
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![]() | Composition v1.0 Twine hypertext on Itch.io (2025) |
![]() | How gig platforms like Fiverr are reshaping the video game development industry Feature article for The Conversation (2025) |





