Michael Iantorno

Assistant Professor and Game Designer

A photograph of Michael in which he is smiling and wearing glasses. The background is gray and the photo is cropped into a circleDr Michael Iantorno is an incoming Assistant Professor of Creative and Cultural Industries at University College Dublin. He is curious about the social, technological, and business structures that shape videogame history and creative industry labour.

In his historical research—including his dissertation Afterlives of the SNES/SFC—he explores how user-driven hacking, preservation, and business activities restore and iterate upon outmoded videogames. As the lead researcher on industry projects funded by Ontario Creates, the Canada Media Fund, and Mitacs, he investigates the role of worker co-operatives, unions, game jams, and incubators in fostering game development practices. In his spare time, he creates experimental digital and pen-and-paper games independently and one half of Mammoth Island.

Michael can be reached for press and business inquiries (or just a friendly hello) via email: michael.iantorno@gmail.com.

Recent Work

A sprite from the game Pokemon, showing a janitor happily holding a mop and a pokeball. A text bubble reads "ALL ABOUT CARTRIDGE CLEANING"Old Games Zine 2026
Zine on Itch.io (2026)
A screenshot from an old television advertisment for the Satellaview. In it, Mario (of Nintendo fame) floats in space next to the console and a game cartridge titled "BS-X". The Earth is visible in the background.Satellite Archaeologies
Journal article for Critical Studies in Media Communication (2025)
A small image of pixelated winter treesEndless Winters
Videogame Hack on Itch.io (2025)
The illustration is an orange and teal drawing of a group of people walking down a street, chatting with one an other, with abstract ideas floating around their heads. The text reads "What's Next Jammer?"What's Next, Jammer?
Interactive Resource for Game Arts International Network (2025)
A colourful illustration where two people are talking to each other in front of a table.That’s My Jam: Understanding The Value of Game Jams
White paper for Game Arts International Network (2025)
A screenshot from a Twine game that mimicks the cover of a book on a wooden table. It reads "composition No. 1, a novel by Marc Saporta"Composition v1.0
Twine hypertext on Itch.io (2025)
A smart phone lying on a wooden table, showing the fiverr app on its screenHow gig platforms like Fiverr are reshaping the video game development industry
Feature article for The Conversation (2025)
Michael Iantorno Assistant Professor and Game Designer