Tag Archive For "almanac"

Yavmir Almanac: Lineages

Yavmir is an ongoing project, where Michael and Radiostorm work together to build a slavic-themed fantasy setting. More information can be found at the WoR Wiki.

Continuing on the same thread as last week’s update, today I have posted some more character creation rules for Yavmir. With the monstrous races out of the way, we move along to a familiar group of creatures: Humans.


 Numerous and diverse, Humans have been the dominant inhabitants of Yavmir since the dawn of the Radiant Age. Although The Sundering has diminished their numbers and scattered them across the continent, humanity still remains the driving force behind war, politics, and culture in the Mortal Age.

Players will get to choose from a variety of different lineages when creating a human PC, all of which possess useful traits that are shared amongst their clansmen.  As a result of this added power (and to help streamline character creation), we’re banning alternate racial traits and the standard traits PCs pick at level one.  This makes humans a 13RP race, fully playable in the Pathfinder RPG system.

That’s it for races! You may have noticed the omission of dwarves, halflings, gnomes, elves, and orcs as playable races, and that is no accident. Although dwarves and elves exist in Yavmir, they are rare in the extreme and certainly not playable!

Yavmir Almanac: Monstrous PCs

Yavmir is an ongoing project, where Michael and Radiostorm work together to build a slavic-themed fantasy setting. More information can be found at the WoR Wiki.

RS and I have been working together on Yavmir for quite a while now, and we thought it was about time to get into the nitty-gritty of some of the rules. One of the first things we wanted to take a shot at was PC races, as they are fairly simple to plot out in Pathfinder compared to other elements. So to start things out, here are the two prominent monstrous races in Yavmir: the Hibou and the Jotunn.

You can read their full descriptions and rules to use them right HERE. Not a rules buff? Well then, why not just take a look at some of the lore (pasted below)?



The Jotunn  (or trolls, as they are known in common) are the most common of the Vaettir, the ancient race of elves, goblins, and giants that ruled Yavmir before the arrival of Triglav. Standing eight to ten feet tall, these hulking creatures sport disproportionately large noses, ape-like hands and feet, and manes of knotted hair. After the Vaettir were defepire to build their great cities and monuments. Freed from the bonds of servitude after The Sundering, the remaining Jotunn now eke out an existence as hunters and guides. While few humans enjoy the company of a Jotunn, they are forced to respect their great strength and cunning.


The Hibou are a race of humanoid snow owls, native to the northern regions of Yavmir. Once a second class resident of Yavmir, the collapse of the Radiant Empire and the onset of the Endless Winter have seen their fringe society develop into a powerful faction in the new world. Often derided as opportunistic scavengers, the Hibou are resourceful and keenly intelligent; they should not be underestimated.

As always, I welcome any feedback you may have! Just one note though: Hibou and Jotunn are just placeholder names. I am aware they are not Slavic themed in the slightest.

Yavmir Almanac: Armour

Yavmir is an ongoing project, where Michael and Radiostorm work together to build a slavic-themed fantasy setting. More information can be found at the WoR Wiki.

At the suggestion of many folks on the Paizo boards, I thought I would take some time to research a few traditionally Slavic armor-types for the world of Yavmir. Some of this equipment may be familiar to those who have played D&D and its variants, but I have tried my best to give them a unique twist by integrating them into the lore of the world.


During the Radiant Age of Yavmir, iron was plentiful and metal armour was supplied to nearly every rank of solider in the armies of man. Although plate mail was a rare sight (usually reserved for higher ranking generals), knights and infantry were equipped with high quality variations of chain, scale, and splint mail. Some commonly used armour-types included:

  • Kalantar: Square or circular plates of steel embedded in chain mail, positioned to provide additional protection to the front of the body. Highly regarded for its versatility and stopping power.
  • Kol’chuga: A variation on chain mail, made with carefully arranged rows of metal rings. Heavy rings protected vital areas while lighter ones were used in areas that were less exposed (such as the left arm, which was presumably hidden behind a shield).
  • Mirror Armour: A type of heavy armour consisting of large metal plates connected by straps, and usually coated with polished gold or bronze. Named for its arrow stopping prowess, as well as the common belief that the gleaming center plate could repel supernatural forces.

In the Mortal Age, low iron supplies have forced a much less metal-centric approach to armour crafting. Armies rarely equip their soldiers with full metal armour due to the prohibitive costs and dwindling reserves. Instead, soldiers rely on a patchwork assortment of leather, cloth, and metal to protect themselves on the battlefield.

  • Kuyak: Similar to Kalantar, but instead of a chain backing metal plates are instead mounted onto thick leather or canvas shirts. Warriors will often pick metal plates off their fallen adversaries after a battle, affixing them to their own armour to increases its protective power.
  • Quilted Armour: Perhaps the most common protection for militias and town guards, quilted armour is a simple padded defensive jacket. Although easily penetrated with sword and arrow, quilted armour is cheap to produce and carries the additional bonus of being functional cold-weather gear.
  • Shields: Although used throughout the history of Yavmir, shields – particularly metal ones – are of great value in the current age. With little proper armour to protect the body, shields are often the first and only defense for a front line soldier. Usually almond or circular in shape, shields usually carry the mark of a soldier’s nation or a symbol of strength such as the Kreutzet or Simargl.